#ifndef RESOURCEH
#define RESOURCEH

// define some IDs used for dialogues. We have to use #define because
// the resource compiler doesn't understand enums or const ints.
#define ID_POPUP_MENU_LISTBOX 500
#define ID_POPUP_SLIDER_STATIC 501
#define ID_POPUP_SLIDER_SCROLLBAR 502
#define ID_POPUP_SLIDER_BUTTON 503
#define ID_POPUP_SLIDER_STATIC_MINVAL 504
#define ID_POPUP_SLIDER_STATIC_MAXVAL 505
#define ID_DIALOGUE_EDIT_1 506
#define ID_DIALOGUE_EDIT_2 507
#define ID_DIALOGUE_EDIT_3 508
#define ID_DIALOGUE_STATIC_1 509
#define ID_DIALOGUE_STATIC_2 510
#define ID_DIALOGUE_STATIC_3 511
#define ID_DIALOGUE_EDIT_4 512
#define ID_DIALOGUE_STATIC_4 513

#endif
